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September 1, 2013
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24-Hour I AM ERROR Build by ChozoBoy 24-Hour I AM ERROR Build by ChozoBoy
Been designing him for a bit, but the graphing, cutting, painting, and attaching were all done in a 24-hour period.

Error from Zelda II: The Adventure of Link.

If you like this, check out my other CosPIX. There are even more by other artists in my Favorites folders, including OrngeJuice's Link from the same game!
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:iconwe-all-have-rabies:
We-All-Have-Rabies Featured By Owner Sep 3, 2013  Student Artist
Oh, it's Error from Zelda II. Still an odd name.
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:iconneojedi17:
neojedi17 Featured By Owner Sep 3, 2013  Professional Traditional Artist
Haha nice choice!
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:iconi-am-spartan-1337:
I-AM-SPARTAN-1337 Featured By Owner Sep 3, 2013
lol XD
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:iconshadowbane2009:
shadowbane2009 Featured By Owner Sep 2, 2013
heheheh  I still say this is where they got the "ERROR 404 NOT FOUND" idea for non existent pages on the net :XD:
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:iconchozoboy:
ChozoBoy Featured By Owner Sep 4, 2013  Hobbyist Filmographer
Error is on Nintendo of Europe's 404 page!
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:iconshadowbane2009:
shadowbane2009 Featured By Owner Sep 4, 2013
:XD: what a coincidence. That never got old either...:lmao: and to think at one point back in 2010 I think...someone was doing up a 3D version of that 2D Zelda II. It looks a lot like modern day minecraft :XD: there are vids of it on youtube I think too.
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:icontoast435:
Toast435 Featured By Owner Sep 2, 2013  Student Filmographer
Omf yes. 
I am Error.
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:iconbeau-skunk:
Beau-Skunk Featured By Owner Sep 2, 2013
Very aweome. Nice job on this recreating a popular NPC.

I was actually playing that game the other day. (After cleaning my old NES cartridges, and getting them to work better now.)
It's one of my favorite Zelda games, even if it is a bit unorthodox compared to other games of the series. (Though, it did introduce the concept of town-visiting, and the "magic meter.") Some say it was "to hard," but once you master using your shield to fight the Iron Knuckle, and block their attacks, it actually seemed easier to me then the first NES Zelda. (Helps, you also had a more clearer idea of where to do next, sense it was a li'l more linear on some parts.)

Don't forget to ask Error of Ruto about the palace. ;)
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:iconchozoboy:
ChozoBoy Featured By Owner Sep 4, 2013  Hobbyist Filmographer
Right on! It needs a sequel, bad. Adventure Time for 3DS played a lot like it.
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:iconbeau-skunk:
Beau-Skunk Featured By Owner Sep 4, 2013
Yeah, I wouldn't mind a more Zelda 2-ish like game. (Like with EXP points, the downward thrust attacks, and such.) The "Fighting" style in "Skyward Sword" is a li'l similar some say. (I haven't played it yet though.)

And yeah Wayforward's "Adventure Time" was a li'l similar with the overhead map screen, mixed with sidescrolling areas. I played the demo of it, it's pretty good, and captures the weirdness of the show perfectly. :)
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